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Star2Root
St_NodePosition.h
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//*-- Author : Valery Fine(fine@bnl.gov) 25/12/98
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// $Id: St_NodePosition.h,v 1.1 2000/02/25 00:48:07 fine Exp $
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// $Log: St_NodePosition.h,v $
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// Revision 1.1 2000/02/25 00:48:07 fine
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// temporary interface for ROOT 2.23/12 with STAR classes inside
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//
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// Revision 1.18 1999/10/28 16:24:31 fine
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// St_DataSet major correction: it may be built with TList (default) or with TObjArray
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//
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// Revision 1.17 1999/09/27 23:45:43 fine
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// Several methods to calculate errors were introduced
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//
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// Revision 1.16 1999/09/22 03:51:50 fine
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// New method and RMath class to manage different transformation have been introduced
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//
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// Revision 1.15 1999/06/09 22:09:35 fine
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// St_PolyLine3D has beed redesigned
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//
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// Revision 1.14 1999/06/05 00:42:32 fine
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// SetLineAttribute methods have been introduced
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//
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// Revision 1.13 1999/04/23 22:47:34 fine
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// Node family has been adjusted for St_PolyLineShape class
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//
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// Revision 1.12 1999/04/13 14:26:40 fine
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// Geometry-based dataset implementation, next step
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//
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// Revision 1.11 1999/04/08 16:44:10 fine
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// Working version of the NodeView family
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//
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// Revision 1.10 1999/04/05 03:18:27 fine
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// St_Node family steps
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//
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// Revision 1.9 1999/04/02 23:36:04 fine
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// Collapsed geometry structures has been implemeted
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//
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// Revision 1.8 1999/03/30 22:30:14 fine
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// Visibility test has been added for Paint method
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//
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// Revision 1.7 1999/03/27 22:44:59 fine
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// Working 3D St_node with X3d and OpenGL
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//
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// Revision 1.6 1999/03/21 22:38:53 fine
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// StDataSetIter make up + new NextDataSet method introced
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//
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// Revision 1.5 1999/02/04 19:22:23 fine
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// Severak drawing method have been added to draw STAR nodes
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//
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// Revision 1.4 1999/01/31 02:03:07 fine
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// St_DataSetIter::Notify - new method + clean up
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//
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// Revision 1.3 1998/12/27 02:33:17 fine
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// St_Node, St_NodePosition - first working versions have been introduced *see macros/STAR_shapes.C for an example)
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//
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// Revision 1.2 1998/12/26 21:40:40 fisyak
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// Add Id and Log
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//
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//+SEQ,CopyRight,T=NOINCLUDE.
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// //
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// St_NodePosition - TVolumePosition //
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// //
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// Description of parameters to position a 3-D geometry object //
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// //
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#ifndef ROOT_St_NodePosition
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#define ROOT_St_NodePosition
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#include "StTypeDefs.h"
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#include <TVolumePosition.h>
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#endif
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