3 #include "StjVertexMuDst.h"
5 #include <StMuDSTMaker/COMMON/StMuDstMaker.h>
6 #include <StMuDSTMaker/COMMON/StMuDst.h>
7 #include <StMuDSTMaker/COMMON/StMuEvent.h>
13 return _uDstMaker->muDst()->event()->runId();
16 int StjVertexMuDst::eventId()
18 return _uDstMaker->
muDst()->
event()->eventId();
21 double StjVertexMuDst::vertexZ()
26 double StjVertexMuDst::vertexY()
31 double StjVertexMuDst::vertexX()
StThreeVectorF primaryVertexPosition(int vtx_id=-1) const
The StMuDst is supposed to be structured in 'physical events'. Therefore there is only 1 primary vert...
static StMuEvent * event()
returns pointer to current StMuEvent (class holding the event wise information, e.g. event number, run number)