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L3Algorithms.h
1 //------------------------------------------------------------
2 // include file containing information about gl3 algorithms
3 //
4 
5 #ifndef L3ALGORITHM_H
6 #define L3ALGORITHM_H
7 
8 
9 #define L3_ALGORITHM_TRUE 1
10 #define L3_ALGORITHM_TRUE_NAME "True"
11 
12 #define L3_ALGORITHM_GENERALHISTOS 2
13 #define L3_ALGORITHM_GENERALHISTOS_NAME "GeneralHistos"
14 
15 #define L3_ALGORITHM_CYLINDER 3
16 #define L3_ALGORITHM_CYLINDER_NAME "Cylinder"
17 
18 #define L3_ALGORITHM_RICH 4
19 #define L3_ALGORITHM_RICH_NAME "RICH"
20 
21 #define L3_ALGORITHM_VERTEX 5
22 #define L3_ALGORITHM_VERTEX_NAME "Vertex"
23 
24 #define L3_ALGORITHM_ANTINUCLEUS 6
25 #define L3_ALGORITHM_ANTINUCLEUS_NAME "AntiNucleus"
26 
27 #define L3_ALGORITHM_PERICOLL 7
28 #define L3_ALGORITHM_PERICOLL_NAME "PeriColl"
29 
30 #define L3_ALGORITHM_UPSILON 8
31 #define L3_ALGORITHM_UPSILON_NAME "Upsilon"
32 
33 #define L3_ALGORITHM_PILEUPFILTER 9
34 #define L3_ALGORITHM_PILEUPFILTER_NAME "PileupFilter"
35 
36 #endif