1 #include "Stl3Util/gl3/gl3Hit.h"
6 void gl3Hit::print ( ){
7 printf (
"%d %7.2f %7.2f %7.2f\n", rowSector, x, y, z );
18 double pad = double(cluster->pad)/64.;
19 double time = double(cluster->time)/64.;
21 readoutBoard = cluster->RB_MZ / 16 ;
22 if ( readoutBoard > 5 && sector%2==1) sector++ ;
24 mezzanninneCard = cluster->RB_MZ%16 ;
26 rowSector = sector * 100 + cluster->padrow ;
30 PTRS.Setptrs((
double)pad, (
double)time,(
double)(cluster->padrow), (
double) sector) ;
31 transformer->raw_to_global(PTRS,XYZ) ;
37 trackId = cluster->trackId ;
38 flags = cluster->flags ;
42 charge = cluster->charge ;