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virtual int | init () |
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virtual int | end () |
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int | process (gl3Event *event_in) |
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void | incrementCounters () |
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virtual int | setParameters (int, int, int, int, int, float, float, float, float, float) |
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void | setScaling (int preScale, int postScale) |
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void | fillSummary (struct algorithm_data *dest) |
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virtual const int | getAlgorithmID ()=0 |
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virtual const char * | getAlgorithmName ()=0 |
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void | showConfiguration () |
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int | priority |
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gl3Event * | event |
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int | GI1 |
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int | GI2 |
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int | GI3 |
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int | GI4 |
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int | GI5 |
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float | GF1 |
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float | GF2 |
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float | GF3 |
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float | GF4 |
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float | GF5 |
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float | SummaryData [10] |
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Definition at line 29 of file gl3Algorithm.h.
The documentation for this class was generated from the following files: