1 #include "l3TrgReader.h"
2 #include "trgStructures.h"
8 int l3TrgReader::readV20(
void *buffer)
16 l3SwapBuffer(&sumData,
24 bunchXing_hi = swap32(ed.bunchXing_hi);
25 bunchXing_lo = swap32(ed.bunchXing_lo);
27 token = swap16(ed.TrgToken);
28 triggerWord = swap16(ed.TriggerWord);
29 physicsWord = swap16(ed.physicsWord);
31 memcpy(ZDC, trgDet.ZDC, 16);
32 memcpy(CTB, trgDet.CTB, 256);
34 l2Result = sumData.L2Sum[0];