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EventTracker
gl3Sector.h
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//:>------------------------------------------------------------------
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//: FILE: gl3Sector.h
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//: HISTORY:
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//: 7jan2000 version 1.00
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//:<------------------------------------------------------------------
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#include <stdio.h>
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#include <math.h>
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#include "gl3Track.h"
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#include "gl3Histo.h"
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//#include "l3List.h"
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#define toDeg 57.295779513
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#ifndef GL3SECTOR
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#define GL3SECTOR
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class
gl3Sector
{
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public
:
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short
id ;
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short
filled ;
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unsigned
int
nHits ;
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unsigned
int
nTracks ;
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unsigned
int
cpuTime ;
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unsigned
int
realTime ;
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float
xVert ;
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float
yVert ;
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float
zVert ;
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float
rVert ;
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float
phiVert ;
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//
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gl3Histo
* hPt ;
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gl3Histo
* hPsi ;
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gl3Histo
* hEta ;
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gl3Histo
* hR0 ;
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gl3Histo
* hZ0 ;
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gl3Histo
* hPhi0 ;
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gl3Histo
* hNHitsTrack ;
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gl3Histo
* hNHitsSector ;
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gl3Histo
* hNTracks ;
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gl3Histo
* hRealTime ;
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gl3Histo
* hCpuTime ;
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//
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void
print ( ) {
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fprintf ( stdout,
" filled %d nHits %d nTracks %d \n"
, filled, nHits, nTracks ) ;
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fprintf ( stdout,
" Times: real %d (us) cpu %d (us) \n"
, realTime, cpuTime ) ;
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fprintf ( stdout,
" Vertex: (x,y,z)=(%f,%f,%f)\n"
, xVert, yVert, zVert ) ;
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};
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};
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#endif
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gl3Sector
Definition:
gl3Sector.h:17
gl3Histo
Definition:
gl3Histo.h:26
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