1 #ifndef STAR_StChargedPionTypes
2 #define STAR_StChargedPionTypes
6 #include "Math/PxPyPzE4D.h"
7 #include "Math/LorentzVector.h"
8 #include "Math/LorentzRotation.h"
9 #include "Math/RotationY.h"
10 #include "Math/RotationZ.h"
11 #include "Math/Point3D.h"
12 #include "Math/Boost.h"
13 using namespace ROOT::Math;
15 typedef PositionVector3D< Cartesian3D<Double32_t>, DefaultCoordinateSystemTag >
18 typedef LorentzVector< PxPyPzE4D<Double32_t> >
19 StChargedPionLorentzVector;
24 #include "StChargedPionJet.h"
34 StChargedPionLorentzVector vec;
for simplicity, this contains both the rc and mc track information.
Persistent MC track class.