25 Float_t energyRatioCUT;
30 Float_t rapidityMinCUT;
31 Float_t rapidityMaxCUT;
33 Float_t rapPionMinCUT;
34 Float_t rapPionMaxCUT;
78 AnaCuts(
const char* flag=
"dAu");
81 Bool_t isPointOK(
MyPoint*,TVector3);
82 Bool_t isEventOK(
MyEvent*,
const char*);