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StGenericVertexMaker
StiPPVertex
ScintHitList.h
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#ifndef ScintHitList_h
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#define ScintHitList_h
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#include <TString.h>
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class
TH1F;
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class
TObjArray;
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class
ScintHitList
{
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protected
:
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int
*active, *fired, *
track
;
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int
nActive, nFired,nTrack,nMatch;
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float
phi0, dPhi;
// in radians
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float
eta0, dEta;
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int
nEta,nPhi,nBin;
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int
iPhiEta2bin(
int
iPhi,
int
iEta);
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void
iBin2iPhiEta(
int
iBin,
int
&iPhi,
int
&iEta) ;
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void
setActive(
int
iBin);
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void
setFired(
int
iBin);
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TH1F *h[8];
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TString myName;
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float
Wmatch, Wveto;
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public
:
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ScintHitList
(
float
Xphi0,
float
XdPhi,
int
mxPhi,
float
Xeta0,
float
XdEta,
int
mxEta,
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const
char
*name,
float
wm,
float
wv);
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virtual
~
ScintHitList
();
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void
clear();
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void
initRun();
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int
addTrack(
float
eta,
float
phi);
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void
print(
int
k=0);
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int
getActive(
int
iBin);
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int
getFired(
int
iBin);
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int
getTrack(
int
iBin);
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bool
isMatched(
int
ibin);
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bool
isVetoed(
int
ibin);
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float
getWeight(
int
ibin);
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void
doHisto();
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void
initHisto(TObjArray* );
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int
getnFired(){
return
nFired; }
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int
phiBin(
float
phi);
//phi is [0,2Pi]
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virtual
int
etaBin(
float
eta)=0;
// varies with detector
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virtual
float
bin2EtaLeft(
int
iEta)=0;
// varies with detector
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};
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#endif
ScintHitList
Definition:
ScintHitList.h:8
track
Definition:
MapTableTest.C:38
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