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virtual bool | decay (vector< int > &idProd, vector< double > &mProd, vector< Vec4 > &pProd, int iDec, const Event &event)=0 |
virtual bool | decay (vector< int > &idProd, vector< double > &mProd, vector< Vec4 > &pProd, int iDec, const Event &event)=0 |
virtual bool | decay (vector< int > &, vector< double > &, vector< Vec4 > &, int, const Event &) |
virtual bool | chainDecay (vector< int > &, vector< int > &, vector< double > &, vector< Vec4 > &, int, const Event &) |
virtual bool | decay (vector< int > &, vector< double > &, vector< Vec4 > &, int, const Event &) |
virtual bool | chainDecay (vector< int > &, vector< int > &, vector< double > &, vector< Vec4 > &, int, const Event &) |
Definition at line 30 of file ParticleDecays.h.