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| StFpsSlat (int slatid, float mip) |
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int | slatId () const |
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float | mip () const |
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void | setSlatId (int) |
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void | setMip (float) |
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unsigned int | nPoint (int type) const |
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StPtrVecFmsPoint & | point (int type) |
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const StPtrVecFmsPoint & | point (int type) const |
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void | addPoint (StFmsPoint *point, int type) |
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void | print (int option=0) const |
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| StObject (const StObject &sto) |
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StObject & | operator= (const StObject &sto) |
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virtual TObject * | clone () const |
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Int_t | isZombie () const |
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virtual void | makeZombie (int flg=1) |
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UInt_t | Ztreamer (TBuffer &R__b) |
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| ClassDef (StObject, 3) static UInt_t fgTally |
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Int_t | mSlatId |
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Float_t | mMip |
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UInt_t | mNPoint [kFpsNCandidate+1] |
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StPtrVecFmsPoint | mPoint1 |
| 0 for closest, 1/2/3 for 2nd/3rd/4th closest, 5 for either
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StPtrVecFmsPoint | mPoint2 |
| closest points
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StPtrVecFmsPoint | mPoint3 |
| 2nd closest points
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StPtrVecFmsPoint | mPoint4 |
| 3rd closest points
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Definition at line 28 of file StFpsSlat.h.
The documentation for this class was generated from the following files: