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gl3Cylinder Class Reference
Inheritance diagram for gl3Cylinder:
gl3Algorithm

Public Member Functions

virtual int decide ()
 
virtual int setParameters (int, int, int, int, int, float, float, float, float, float)
 
virtual const int getAlgorithmID ()
 
virtual const char * getAlgorithmName ()
 
- Public Member Functions inherited from gl3Algorithm
virtual int init ()
 
virtual int end ()
 
int process (gl3Event *event_in)
 
void incrementCounters ()
 
void setScaling (int preScale, int postScale)
 
void fillSummary (struct algorithm_data *dest)
 
void showConfiguration ()
 

Additional Inherited Members

- Protected Attributes inherited from gl3Algorithm
int priority
 
gl3Eventevent
 
int GI1
 
int GI2
 
int GI3
 
int GI4
 
int GI5
 
float GF1
 
float GF2
 
float GF3
 
float GF4
 
float GF5
 
float SummaryData [10]
 

Detailed Description

Definition at line 15 of file gl3Cylinder.h.


The documentation for this class was generated from the following files: