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void | setUp (Vec4 p1, Vec4 p2, bool isMassless=false) |
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Vec4 | pHad (double xPosIn, double xNegIn, double pxIn, double pyIn) |
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void | project (Vec4 pIn) |
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void | project (double pxIn, double pyIn, double pzIn, double eIn) |
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double | xPos () const |
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double | xNeg () const |
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double | px () const |
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double | py () const |
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void | setUp (Vec4 p1, Vec4 p2, bool isMassless=false) |
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Vec4 | pHad (double xPosIn, double xNegIn, double pxIn, double pyIn) |
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void | project (Vec4 pIn) |
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void | project (double pxIn, double pyIn, double pzIn, double eIn) |
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double | xPos () const |
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double | xNeg () const |
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double | px () const |
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double | py () const |
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Vec4 | gluonOffset (vector< int > &iSys, Event &event, int iPos, int iNeg) |
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Vec4 | gluonOffsetJRF (vector< int > &iSys, Event &event, int iPos, int iNeg, RotBstMatrix MtoJRF) |
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bool | massiveOffset (int iPos, int iNeg, int iMax, int id1, int id2, double mc, double mb) |
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void | setUp (Vec4 p1, Vec4 p2, bool isMassless=false) |
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Vec4 | pHad (double xPosIn, double xNegIn, double pxIn, double pyIn) |
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void | project (Vec4 pIn) |
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void | project (double pxIn, double pyIn, double pzIn, double eIn) |
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double | xPos () const |
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double | xNeg () const |
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double | px () const |
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double | py () const |
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Vec4 | gluonOffset (vector< int > &iSys, Event &event, int iPos, int iNeg) |
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Vec4 | gluonOffsetJRF (vector< int > &iSys, Event &event, int iPos, int iNeg, RotBstMatrix MtoJRF) |
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bool | massiveOffset (int iPos, int iNeg, int iMax, int id1, int id2, double mc, double mb) |
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void | setUp (Vec4 p1, Vec4 p2, int col1, int col2, bool isMassless=false) |
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Vec4 | pHad (double xPosIn, double xNegIn, double pxIn, double pyIn) |
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void | project (Vec4 pIn) |
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void | project (double pxIn, double pyIn, double pzIn, double eIn) |
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double | xPos () const |
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double | xNeg () const |
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double | px () const |
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double | py () const |
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Definition at line 124 of file FragmentationSystems.h.