6 gROOT->Macro(
"loadMuDst.C");
7 TString muDstFile =
"/star/data15/reco/ppProduction2008/ReversedFullField/P08ie/2008/046/9046031/st_physics_adc_9046031_raw_2070002.MuDst.root";
15 if (mudst_mk->muDst()==0) {
16 cout <<
"No event" << endl;
19 StMuEvent *
event=mudst_mk->muDst()->event();
20 cout <<
"Event: " <<
event->eventId() << endl;
22 cout <<
"Vertex at " << vtx_pos.x() <<
" " << vtx_pos.y() <<
" " << vtx_pos.z() << endl;
26 cout <<
"Rendering . . . ." << endl;
virtual void Update(bool asap=false)
Render all items from the current display list onto the screen and refesh the screen immiately if asa...
StMuDstMaker(const char *name="MuDst")
Default constructor.
virtual void Tracks(StTrackType type=global)
Add all tracks of the given type from the current event to the display list.
static StuDraw3DMuEvent * Display()