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gl3True.h
1 //-------------------------------------------------------------------
2 // glTrue.h
3 //
4 // An L3 algorithm, that always returns true. Useful to bypass
5 // L3 processing.
6 //
7 //-------------------------------------------------------------------
8 #ifndef GL3_TRUE
9 #define GL3_TRUE
10 
11 #include "Stl3Util/gl3/gl3Algorithm.h"
12 
13 class gl3True : public gl3Algorithm
14 {
15  public:
16  virtual int decide();
17 
18  virtual const int getAlgorithmID()
19  { return L3_ALGORITHM_TRUE; }
20  virtual const char *getAlgorithmName()
21  { return L3_ALGORITHM_TRUE_NAME; }
22 
23  private:
24 
25 };
26 
27 
28 #endif